glaive beam ftl. Sometimes you need a reliable weapon, plus it pairs nicely with weapons that can easily take out. glaive beam ftl

 
 Sometimes you need a reliable weapon, plus it pairs nicely with weapons that can easily take outglaive beam ftl  (C) ittarter 2023

If you do it perfectly you can unpause, fire the preignited flak, repower the. Glaive Beam is the only beam weapon that can remove Zoltan Shield in one swipe and still potentially damage the ship. The Stealth B Glaive Beam may not be fast enough. Defense drones, cloaking, defensive hacking and high shields and engines. Setting everything to just fire works great for Flak and Ion Blast II, but not for. If OP needed to make the glaive work (and with this loadout), the flak was better. I usually go Pike == Minibeam >> Halberd > Hull > Glaive. In most ships, you can do 4. Thats more damage then most weapons, and doesnt cost you missles. the A-12 supersonic stealth aircraft and its sister craft, the SR-71 blackbird. The ipad version is great for a touchscreen port, but a lot of the micro and more advanced play is not very good. The Holy Beam fired, and the LORD saw that it was good. Halberd beam does 2 damage, so you would need a minimum of 2 shields to avoid taking damage from it. FTL came out ten FUCKING YEARS AGO. Experience the Glaivening. You are supplementing them with hermes missiles and boarding parties, not the most efficient combination but one that is working. Premium Powerups Explore Gaming. In sector 1 on Easy. FTL: Faster Than Light. parcollet with TinkercadSuppose you've been on a playthrough with the stealth ship with the glaive beam. 37M subscribers in the gaming community. Among the best weapons are Flak I, Burst Laser III, Halberd Beam, and Swarm Missile. The Weapon Pre-Igniter plus a crazy-powerful weapon like the Glaive Beam. Unfortunately, far too many runs fail to reach that point and get torn apart while waiting around endlessly for the Glaive Beam to fire. ) Double Glaive is fun if you can make it work. OneShot17. Later on found the hull beam, and with full cloak and hack nothing stood in the way. Why? Because the combined energy requirements along with the heavily increasing reload times simply cripples these weapons somewhat horribly. Per page: 15 30 50. I think it's because the Artillery Beam, as awesome as it is, simply isn't as strong for your early game as a starting Artemis missile. Given the slot-limited design of the. 3. Lasers are general-purpose energy weapons. Another big upside is you rarely ever take damage, 2 pike beam hits to kill almost everything up to 2 shields. These ships come in a variety of layouts, and can be equipped with various systems and subsystems, weapons, drones, and augmentations. The Burst laser 4, shooting a barrage of 8 laser projectiles. Personal preference more than anything- if im gonna build a loadout around a beam id rather do it with the glaive, and if I need extra damage the pike is cheaper Glaive Beam Slow and powerful, you need to build a ship around this weapon instead of the other way around. The Voulge Beam, which stands above the Glaive beam, doing 4 damage per room hit. (10) 2x Pike 1x Glaive (8) 1x Hull 1x Glaive (CHEEKY SWIPE) (10) 1x Pike 1x Hull 1x Glaive (10) 2x Hull 1x Glaive. As such (in particular with the glaive beam) it is possible to deal 2*weapon damage to the zoltan shield and if this is sufficient to drop the zoltan shield also damage the last pixel or so of the beam. Beam weapons cut across multiple rooms, allowing them to damage several systems and deal large amounts hull damage. 6s, 12. I have a point to add. Only the person manning the engineering station gets experience. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Like any projectile weapon, lasers can miss. A subreddit for (almost) anything related to games - video games, board games, card…not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. The DA-SR 12, better known as the Stealth Type B, is a unique and challenging cruiser, trading away it's precious Shield system for Cloaking and the most. Stealth when initial salvo comes through, wait till shield drops, breach weapons, pike beam 3-4 rooms including weapons and med bay. Beams Beam weapons never miss a target, however they are stopped by shields. The Vulcan has the potential. 751 votes, 125 comments. A Halberd beam or Glaive beam will help here as well. xthorgoldx • 11 yr. eventually,) but wow, that. Rule number 2 of FTL; when the rebels do it, its because they are vicious, xenophobic, morally bankrupt scum. . Damage is done to every room and system, and anyone in the rooms (ally or enemy). 181 votes, 19 comments. The beam continues a very, very small length after it's finished dealing its damage against the Zoltan Shield. PortalSoaker999 • 3 yr. I opt for the latter over the Zoltan Shield because it works constantly and the ZS gets shredded by combat drones and ion or beam weapons (making it barely useful against phase 1 or 2 of the flagship). 53. FTL: Faster Than Light Captain's Edition (or CE for short) is a massive community overhaul mod for FTL: Faster Than Light by Subset Games. Another thing that works well is to have ion bombs or something to get shields down by two, a burst laser and then just Glaive beam. Note #1: The best weapon in FTL, in my opinion at this time, is the Ion Blast 2, in combination with, in order, the Halberd Beam, Glaive Beam, Burst Laser 2, or Burst Laser 3. FASTER THAN LIGHT: ADVANCED EDITION. All others will be defeated by a single layer of shields. Charge time: 25 seconds 4. Per page: 15 30 50. I'll start; If you get a Chain Vulcan or a Glaive Beam, enemy shots have an increased chance of causing a fire or breach in your Weapons room. When you jump the glaive hasn't started depowering yet and the flak is powered from the preignitor. ago. I think this is somewhat unfair, as the utility of a weapon that fires 5 shots at a time is enormous. 50cal) bullets. 8-Fiddled with shield code, hopefully solves the bad. You are supplementing them with hermes missiles and boarding parties, not the most efficient combination but one that is working. FTL sees the player in the position of a starship commander who must battle their way through dangerous star systems while. Despite not causing damage and requiring 3 power, its fast cooldown rate at 4 seconds is unbeatable (this is by far the fastest weapon in the game, in fact, with the. If you are interested, you can find everything in the spreadsheet below, together with the stats. Combine these, and you make the defence drone miss it's shot by unpowering your drone right after the defence drone shoots. However, skilled players know that this is not entirely the case. Hull Laser will lose half its potential damage output from one shield layer, and all its damage from 2, Glaive hits for 2 damage per room through one layer of shields, 1 damage through 2 layers, and is only completely blocked with 3 layers of shields. You can hit 5 rooms by aligning the beam along the border between the rooms such that it hits the room on each side, but I don't think you can get 6 so unless that one extra room hit is enough to kill it you're better off hitting some key systems (eg. This random event occurs in: Rock Homeworlds The Long-Ranged Scanners will detect ship presence. You need that badly to avoid asteroid belts. On phase 1, the pike can hit six rooms and the hull beam can hit at least four empty rooms (possibly a fifth, I forget) for at least 14 damage. Categories. 71K subscribers in the ftlgame community. Use auto-fire so you don't have to keep finding the perfect beam line-up. I do tend to shy away from mustache twirling villainy. But a glaive beam with two burst laser mark II's, more effective for the same charge. It really doesn't look like a first sector screenshot to me. I found that. ftl instead of . 73K subscribers in the ftlgame community. A miss doesnt matter much if you are shooting every 1. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. . A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…fdagpigj • 7 yr. This guide is approachable and concise, with ship strategy center-stage. I just got the most incredible stroke of luck! I've only made it to my third beacon, and I got a glaive beam for FREE! Here is proof. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. Stock beams are manufactured in commonly used dimensions and cut to length when the beams are ordered from a. FTL Sectors Alignment Chart — Danger vs. Holoshideim's FTL Guides. Board index FTL General Tips, Strategy & Guides; It is currently Thu Jun 08, 2023 8:15 pm; All times are UTC; Best Weapon Combos. NK SemTex. Wait till all of your weapons are charged, use the other weapons to take down or damage the shields, and then slice them up with the beams. If you have a rock boarding crew, it's a solid option. Open menu Open navigation Go to Reddit Home. Too many times have I cloaked yet the enemies missiles still hit me. Holoshideim's. Others suggest after cloaking 3, engines should be given an upgrade so that the dodge chance goes up. The Pike and the Minibeam are amazing weapons. Dual glaive is awesome because you can destroy the first two phases in a single volley, but you can do really well with any combo of beams. © Valve Corporation. 'Rules of thumb' are things that happen with uncanny accuracy across many runs. Then, if it does get damaged, you have that ridiculously lengthy warmup period again. Glaive Beam Cost 95->80 Glaive Beam Color Bright Red->Darker Red (Visual tweak only. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Every shield bubble reduces beam damage by 1 point. FTL: Faster Than Light. Now like any other joke it's just something to click past after the first time. Glaive Beams, Breach Bomb Mk II and such things -- all these are quite slow recharging compared to what you have. Take for example the Glaive beam, which does 3 damage per room. Augmentations (also known as augments) are items that provide benefits to your ship. While this seems to contradict the 1px trail definition of focus beams, once at full damage output it can deal more damage than a Glaive Beam, but less than a Maul. If the boss has 4 shields and you flak down 3 bubbles, glaive still does 2 and. append. It pairs very well with flak weapons and burst lasers, but less so with other beam weapons or drones. Hacking pairs very well with beams too. It seemed to cause breaches fairly frequently. LocalSlasher. As for the Glaive: It arcs much more frequently than the tachyon lance does thanks to 3 instances of beam impact. #10. Can Ion-chain with itself, pulling shields down after a while, but needs other ion weapons in addition to do so reasonably fast against later enemys. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Random events are initiated by jumping to another system. The grid layout of the ship prohibits 5 rooms being any closer together. . Useless in this application #3. Against strong shields I see the Vulcan ahead. Hello, I'm an experienced FTL no-pause player and I recently made multiple guides to help both new and veteran players. 28 votes, 27 comments. "Destroy a ship at full health during a single cloak in the Stealth Cruiser. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…This applies to all weapons, including the artillery beam of the Federation Cruiser. Or Glaive + Lvl 3 hack. Getting a shields system early on is still a necessity, especially to deal with drones and beam weapons. Jan. You then get a flak gun. 21 votes, 21 comments. my 2nd best score in FTL is Slug B on hard, which I did without buying Med or Clone bay. Below is a list of the various Beam weapons in the game. . Invest in drones later in the game. ago. 10. The reason I use a beam weapon is because IT NEVER MISSES. Master of Patience - Use only the Artillery Beam to destroy an enemy ship while taking no hull damage. You need that badly to avoid asteroid belts. Used hacking to get the shields down, then melted the mothership. You only have to get a single pixel in a room to do the damage, so if you're clever you can usually hit 4. Advertisement Coins. So I tend to only run it on three slot ships, or if I'm transitioning between sector difficulties and know the power boost will help me without the charge time being a hindrance. Now all of your weapons (even the offline ones) are fully charged*. Hacking phase 2 flagship was my only option to get through the shields. It also assumes you are familiar with the basic terms and play of FTL,. Lasers are general-purpose energy weapons. Stealth B starts without shields but with level 2 cloaking+glaive beam,a very strong weapon that can destroy initial ships in one hit,while Stealth C has no shields or cloaking. Thus when at full damage, its length is between the 1px of the Maul and the 80px trail of the Glaive Beam. !?!? -- Here's the link to our latest Double Glaive beam run that we got on hard mode, no pause! No pre-igniter, though = ( Watch live at. FTL: Faster Than Light >. My glaive beam seems to be unable to hit certain ships. (If I remember correctly) If you have more than 8 weapon power total and a preigniter, it's possible to launch all of them at once when you start a battle if you. So if it is blocked by shields when it enters a room, there will be no hull/system damage, but if the shields are cleared before it enters a new tile in the same room, the beam can deal crew. (Glaive Beams are kinda cursed, lol. 3D design In kit glaive beam from FTL : Faster Than Light created by tristan. 1. Weapon tier list. Hull, Halber or Glaive beam work best, you can also use mix of burst and hull lasers. Valheim Genshin. Use auto-fire so you don't have to keep finding the perfect beam line-up. As a rule, only spend scrap on weapons that are a. Reply-Nerfed Glaive beam w/ slightly higher flux generation-Increased duration of all Hull beams by 0. . Lasers can only be shot down by Mark II Defense Drones. I was using the engi ship and from one of the first beacons in section one…When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. 3. Even the Defense Drone I goes a long way to keep missiles off your tail. kurathedog • 9 yr. Yea, I was trying to Ion Bombs, Breach Bombs and Missiles to damage pilot and shield systems for Glaive Beam, but Missiles kept getting shot down. Don't sell long-range scanners until late in the game. Zoltans are sort of the economic race in FTL, fragile in any kind of straight up combat while providing free reactor power to systems. The pike and mini beams aren't as good of a find, and shouldn't be purchased. a simple rule to remember is that for each shield the ship has the beam does 1 less damage the only beams i'e seen that do more than 1 damage per room are halberd and glaive. The DA-SR 12, better known as the Stealth Type B, is a unique and challenging cruiser, trading away it's precious Shield system for Cloaking and the most powerful beam weapon in FTL: The Glaive. 6 power runs are pretty situational but it still happens. FTL is a video game streamed on Twitch by Matt Colville. 73K subscribers in the ftlgame community. The Glaive Beam is singlehandedly the most powerful weapon in the game. Few cruisers will be able to withstand your might as long as you are able to charge your Glaive Beam in time. 1 seconds. Steam Munity Shields Are A Crutch The Stealth B In. The TL humorously switches these two values for ~2000 at the source and ~1000 from arcing. 1 of the FTL Ship Tier List! I'm glad I was able to push out a second tier list thanks to plenty of reader feedback! Thanks to everyone who replied. The pre-igniter fully charged the unpowered weapons and the player simply switched power from the flak cannons to the Glaive beams as soon as they fired and before too much charge was lost. Flak I. Whenever you encounter an enemy ship, cloak immediately with the full three levels. r/ftlgame • FTL Sectors Alignment Chart — Danger vs. The Stealth B has the problem that the Glaive Beam is rather power hungry so a single hit to the weapons means it goes offline easily. Anti-Ship drones can also help. It works with your own cloak where the Vulcan doesn't, and vice versa where enemy cloaking will reset the Vulcan's shield penetration. two beam drones working together will do roughly 1 DPS, which is slightly more than the glaive beam. . havokizer is basically a mining beam sidegrade, removes one hull damage in exchange for much greater effect chances. Beams cannot reduce shield layers by hitting them, but can damage ships through shields if they are strong enough. . Shields are usually more important than a pre-igniter or powerful weapon. If you use Glaive on level 2 shields, it does 1 damage. Charge Laser I. Sylvan the Traveling Merchant is a slug NPC that you meet throughout a run. All laser shots deplete a single shield layer, but some (Heavy or Hull) can do additional damage when shields. FTL: Faster Than Light. ( in one run I got two glaive beams , and I really enjoyed killing the flagship in one swipe Happiness Officer. Or the Hermes missile - it's an absolutely fantastic weapon for boarding ships, since it will always kill medbays on hit and it has a ridicoulous charge time for being a 3-damage weapon that ignores. Business, Economics, and Finance. This is instant death to anything. These weapons are ranked based on Damage, Swiftness, and Versatility. )Changes description and texture of Lasercaster to Glaive Beam from FTL:Faster Than Light. My greatest creation, double glaive beam with with the weapon preingitor. FTL: Faster Than Light. comments sorted by Best Top New Controversial Q&A Add a Comment351 votes, 51 comments. He is a friendly but mysterious merchant that can give you scrap for resources and sell you equipment, which can sometimes be extremely rare equipment. This leaves you just short of destroying the Flagship in a single volley, but if you throw in a Beam Drone they'll be full. Joining us in the lowest ranks are weapons like Chain Ion, Stun Bomb, Hull Laser I, Hull Laser II, Hull Missile, and Heavy. Let's just say I love the glaive beam. Charge Ion: The best Ion-weapon in the game. If the enemy shields come back online before the beam finishes firing it won't keep going, so you. . Until you show up, yelling "Prepared to be boarded!" So we're sorry you died for the sake of our kit. 3. It's certainly not unusable and can do decent work at times, but in general it's not a weapon you want to be using. Yes, you set a starting point and a direction it goes in. I had forgotten about the beam laser module specific to the Federation Cruiser, and the beam shot right down the ship, killing my Mantis and Rockman, and then blowing up the enemy ship. I learned a lot by watching and reading about other people's strategies, so I wanted to share my own. Beams do damage when they enter rooms. FTL: Faster Than Light. So we'll salvage your bits and go back to that vendor. Federation A and B are typically overrated on ship tier lists in my opinion. Some beams do have shield piercing, like the Glaive beam, but it reduces damage the more shields the beam goes through. All laser shots deplete a single shield layer, but some (Heavy or. Halberd Beam: Everybody knows the Halberd has a great balance of power and cost. ago. FTL: Faster Than Light Wiki is a FANDOM Games Community. Crew gain engine experience every time something is dodged in combat, the word MISS appears. It works by selectively. It's OP as hell. 9 Boss Beam Beam targeting and damage mechanics Unlike other weapons, beams allow players to target any part of a room. Early on, Glaive is a huge liability and a big part of why the ship is so bad -- along with lack of shields, of course! So the idea of swapping out for other weapons does have some sound logic. STORY: You play as a Federation Ship and it's crew as you traverse the Galaxy in an attempt to outrun a rebel fleet. I guess you could set up an interesting captain/first mate situation. VICTORY IN HARD MODE. Glaive beam on Stealth B looks good, but it can't one-hit kill or even fully cripple a ship with 2+ shields, meaning you are likely to take a hit while your cloak recharges. But I managed to get off another volley and suppress his drones, and survived stage 2. Layout C – Simo-H. There is a trick/exploit where if you power down hacking mid flight, just as the drone fires, then power back up, the drone will miss. FTL: Faster Than Light. I think I also had to change the update version of FTL but that. in sector 7 i scouted every single beacon without even taking a hit from the rebel. ) Double Glaive is fun if you can make it work. You should get the achievement. Halberd Beam is the best rounded of the beam weapons. Since FTL is a game of RNG, you want to minimize any variance as much as possible. BL2 is the best individual weapon as far as power needed vs. In the first sector I believe you can 1-shot your enemies 100% of the time with the glaive beam, and you can often 1-shot them with it even into the second and third sectors! In fact, I found. For example, the Glaive Beam does three damage to each room it hits, or two damage per room. Even a level 1 missile will buttress your Glaive Beam significantly. This is longer than the charge time of several weapons, which forces you to cloak after the enemy fires. Obviously, weapon pre-igniter makes most well-developed weapon setups overpowered, especially those that normally have a long charge time. At least thats what i get on the iOS version of FTL. The layout is wrong. 73K subscribers in the ftlgame community. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. The bonus of this weapon though, is the 2x damage multiplier it receives when hitting. It's also nice if you get stealth weapons and fast-firing weapons, like the ion blast II. This one runthrough I got a Glaive Beam, and two Flak 1's. " I'd much rather prefer shorter cool down. Must have for Stealth B. Even a level 1 missile will buttress your Glaive Beam significantly. ago. 2. Ion takes forever, so extra charge time doesnt matter, and volley fire with a glaive means you can shoot once in between glaive shots, while with halberd that delays the beam shot. e. eventually,) but wow, that. The TL humorously switches these two values for ~2000 at the source and ~1000 from arcing. 73K subscribers in the ftlgame community. Of these, the Glaive Beam is the best, since it lets you cut down most of the earlier ships on your run and gather a lot of scrap. Sometimes you need a reliable weapon, plus it pairs nicely with weapons that can easily take out. Guide to the DA-SR 12 (Stealth Type-B) By Mittsies. To see the stats of the unique crew Sylvan, click here. In phase three be defensive, have a big. Halberd Beam: Everybody knows the Halberd has a great balance of power and cost. Anti-Bio beam isn't recommended for general purposes, but has some niche uses. Or the Glaive can even be used to support boarding by firing at a med/clone bay. Petralicious. I now always play with captains edition and infinite loot add on with fleet disabled and once I got two optimized burst laser 3s ( optimized means they take. Then it was just a question of slowly working up to upgrade weapons to 8 and buy hacking. Sectors are determined randomly, but. FTL: Faster Than Light. . Discussions Rules and GuidelinesFTL: Faster Than Light is a "Roguelike-like" spaceship simulation game developed by Subset Games. On lower difficulties, he. carnage is a bit overrated imo, but still powerful. Missiles, bombs, and the Artillery Beam bypass all shields. Beams do damage when they enter rooms. Eat your heart out, Flakkening! Experience the Glaivening. Move your finger in the direction you want the beam to go. (and a weapon pre-ignitor) seriously, i've never seen a game so easy as this, given you're lucky enough for this combination. After numerous upgrades, I encountered the prototype flagship. I plan to use a level 2 hack on the enemy shields and then just hit with everything. I thought this event was always good, usually getting the Healing Burst weapon or scrap, until I read that it could actually kill your crew. - 2 Humans and 1 Zoltan - 7 Reactors - Glaive Beam Layout C - Simo-H How to unlock: Reach Sector 8 with DA-SR 12 and have Advanced Edition Content enabled - 1 Human, 1 Rockman, 1 Slug - 7 Reactors - Laser Charger S and Mini Beam There are a total of 40 weapons ranked in this tier list. Eat your heart out, Flakkening! Experience the Glaivening. Well, do you even need the missiles anymore? The glaive beam works wonders on anything you've destroyed. Posts: 20. FTL: Faster Than Light has several ships, and they are all unique for a number of reasons. I like all, will be awsome if you make a multiplayer option so we can fight with another players with navy. They also won't shoot an unpowered drone. Just beware the huge power consumption and huge cooldown so. Sectors are determined randomly, but there is a 48% chance for a sector to be. Each ship starts with. You are supplementing them with hermes missiles and boarding parties, not the most efficient combination but one that is working. Fuck em. And it pairs best with Glaive/Flak II. Diplomatic Immunity - While using the Federation Cruiser, use your crew in four special blue events by sector 5. If this is your first time seeing these tier lists, I would recommend visiting the original tier list first here: *OLD* FTL Ship Tier List v1. Invest in drones later in the game. Can be safely uninstalled. 72K subscribers in the ftlgame community. From their layout to their looks, augmentations, weapons and even starting crew, each one can be unlocked in a certain way. Cause the rebel defenders do not accept. That is the only reason Charge is on a lower tier. Weapons-8 * Glaive Beam * Glaive Beam Hacking-3 Cloaking-3 Weapon Pre-igniter Defense Scrambler Hack Shields, sweep both beams across four rooms each, and you do 24 damage. Some people advocate that after you get cloaking 3, you should spend some scrap to give the weapons systems a buffer. Glulam is available in both custom and stock sizes. Remember, all you need is a tiny bit of the beam to reach the room. Without any strong defenses, the glaive itself was probably the run killer here. The enemies simply power as many weapons. Pike Beam Whatever it can do, other beams do better. - Glaive Beam Layout C - Simo-H How to unlock: Reach Sector 8 with DA-SR 12 and have Advanced Edition. 12 votes, 11 comments. This holy beam of Antioch shall slice your enemy to tiny bits after thou count to three, no. Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. Stage 1: hack shields, have both beams powered up, and 1 shot it. For example, the Glaive Beam does three damage to each room it hits, or two damage per room through one shield layer, or one damage per room though two shield layers. Part 1. The 2nd damage pulse from beam weapons vs zoltan shields appears to happen shortly before the end point of the line. If you beam aboard and destroy drone control you can hack shields for phase 1 and 2 and then just deal tons of damage with glaive beam. But getting Flak Mk2 and a Glaive Beam in the same run is really extremely rare. Besides, at later stages 5 shots will tend to miss a lot. Sure, you can one-shot enemies, but you're basically guaranteed to take damage while doing it while intelligent use of the Nesasio's guns will easily tide you into sector 2 without taking a. Cooldown Module [3] . . Disable enemy med-bay, and keep it down. XD find, 3 glaives and a burst laser III You can only power 2 of those. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Most of the strategy to beat the flagship occurs in the first 7 sectors: maximize your scrap collection and spend wisely to build an awesome ship. It's a powerhouse, sure, but it doesn't have good synergy like ion weapons, and it's not efficient like the BLII or Flak I. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Measured charge times for Pike Beam with 0,1,2 and 3 automated re-loaders were, respectively, 14. Edit. . Valheim Genshin. It took like 7 drone parts but the defence drone finally missed. You want not just firepower to complete the quest, but relatively quick firepower because you will be dealing with a ship that will try to jump quickly. See more posts like this in r/ftlgame. Use hacking 3 to drop shields and mind control to distract pilot. Glaive Beam is the only beam weapon that can remove Zoltan Shield in one swipe and still potentially damage the ship. 1 damage beams are certainly worse than the halberd (I'm not entirely sure how you're counting power, whether you mean less powerful or both powerful and efficient, but it's the case either way), it does more damage in nearly all cases. You have to endure and explore 7 sectors. Artillery and Glaive above Mini beam is a joke lmao. 6 Fire Beam 3. Each laser shot temporarily removes a shield layer. Glaive beam will cut through two shields. !?!? -- Here's the link to our latest Double Glaive beam run that we got on hard mode, no pause!. SO after i figure that out ill do as you said. 2s, 10. FTL Analysis: Beam Weapons. Targeting with weapons in advance can help circumvent this limitation (setting a beam trajectory prior to the cloak will make the beam weapon fire if the weapons charge time is.